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Mode: Eradicate                                              Base

 

Instant                                                        1.0 min cooldown

Range 0 m                                                  Self

 

Active: Enter the Eradication ExoSuit for 10s.

Eradication ExoSuit:

Gain 10 Volatility every 1s. When dealing direct damage, deal an additional 69.9%AP +22.15*lvl technology damage once per 2.5s to 3 foes within 5m of your victim.

While active, AMPs and actions ignore Volatility threshold requirements.

Electrocute                                                       Base

 

3 sec channel                                                 No cooldown
8 Resource 1s/tick                                         Range 0 - 25 m
Freeform                                                         Mobile

 

Deal 23.03%AP +7.3*lvl technology damage to 5 foes every 0.5s.

 

Tier Upgrade:

+2.56%AP damage per tick 

Tier 4 Major Upgrade:

Empower: Increases technology damage by 2.5% per stack. Stacks up to 6 times. 

Tier 8 Major Upgrade:

Every 1s while channeling, apply Chain Lightning to the nearest target.

Chain Lightning bounces up to 5 times between foes within 5m of each other, dealing 11%AP technology damage per hit. 

Artillery Bot                                                      Base

 

Instant                                                            1 sec cooldown

Range 0 m                                                      Self

 

Create an Artillerybot that deals 15.09%AP +4.77*lvl physical damage to 1 foe every 2s. While active, you gain access to Barrage.

[Bot Ability] Barrage: Deal 13%AP +4.13*lvl physical damage to 10 foes within a 10m targeting field every 0.5s for 3s.

Two bots can be active at one time.

 

Tier Upgrade:

+3.86%AP damage per tick, +3.03%AP Barrage damage 

Tier 4 Major Upgrade:

Grant yourself and your Artillerybot an Empower.

Empower: Increases Multi-Hit Severity by 5%. 

Tier 8 Major Upgrade:

Barrage now applies a Snare: Reduces Movement Speed by 70% for 1s. 

Bolt Caster                                                        Base

 

Instant                                                              No cooldown
25 Resource 1s                                               Range 0 - 30 m
Freeform

 

Fire 3 shells that each deal 23.45%AP +7.43*lvl physical damage to 1 foe.

 

Tier Upgrade:

+2.1%AP damage 

Tier 4 Major Upgrade:

Each shell that hits a foe will reduce Bio Shell's cooldown by 0.5s. 

Tier 8 Major Upgrade:

While between 30 and 70 Volatility, each hit deals 52.25%AP +7.43*lvl physical damage and pierces 50% shields. 

Pulse Blast                                                        Base

 

1.25 sec cast                                                      No cooldown

Range 0 - 25 m                                                  Freeform
Mobile

 

Deal 34.93%AP +11.07*lvl | 28.98%AP +9.18*lvl | 23.42%AP +7.42*lvl physical damage to 5 foes and generate 15 Volatility.

Foes down the middle of the blast take more damage.

 

Tier Upgrade:

+6.3%AP | +5.2%AP | +4.2%AP damage 

Tier 4 Major Upgrade:

While between 30 and 70 Volatility, generate an additional 5 Volatility. 

Tier 8 Major Upgrade:

Empower: Increases outgoing damage by 9.5% for 6s. 

Quick Burst                                                       Base

 

Instant                                                            8 sec cooldown

Range 0 - 25 m                                              Freeform

 

Deal 57.48%AP +18.2*lvl technology damage to 5 foes.

Usable after landing a Multi-Hit.

 

Tier Upgrade:

+1%AP damage 

Tier 4 Major Upgrade:

Pierces 40.0% Armor. 

Tier 8 Major Upgrade:

While between 30 and 70 Volatility, deal 109.5%AP +18.2*lvl technology damage. 

Mortar Strike                                                   Base

 

Instant                                                          10 sec cooldown
25 Resource 1s                                           Range 0 - 25 m
Freeform

 

Fire an energy mortar that detonates upon impacting a foe or reaching maximum range.

Detonation deals technology damage to the target and 4 foes.

Deal 94.02%AP +29.77*lvl damage to foes within 3m of the blast and 47.36%AP +14.99*lvl damage to foes within 6m.

 

Tier Upgrade:

+8.4%AP center damage, +4.2%AP outer damage 

Tier 4 Major Upgrade:

Dealing direct damage with Target Acquisition grants Overcharge for 5s.

Overcharge: Mortar Strike costs 0 Volatility and the cooldown is reduced by 2s. 

Tier 8 Major Upgrade:

Landing a hit will deal an additional 17.5%AP damage every 1s for 4s. 

Bio Shell                                                             Base

 

1.9 sec cast                                                  10 sec cooldown

Range 0 - 25 m                                            Freeform
Mobile

 

Fire a projectile that detonates upon impacting an enemy or reaching its maximum range. Generate 30 Volatility.

Detonation deals 60.29%AP +19.1*lvl physical damage and applies an Expose to the target and 4 foes within 6m for 7s.

Expose: Reduces Technology Mitigation by 6%.

 

Tier Upgrade:

+7%AP damage, +0.5s Expose 

Tier 4 Major Upgrade:

Instant cast while between 30 and 70 Volatility. 

Tier 8 Major Upgrade:

Restores a Dash Token and deals an additional 61.36%AP damage to the primary target. 

Target Acquisition                                          Base

 

2s channel                                                     7 sec cooldown

Range 0 - 25 m                                             Freeform

 

Deal 26.09%AP +8.26*lvl technology damage to the targeted foe and 4 foes within 6m every 0.5s. Generates 30 Volatility.

 

Tier Upgrade:

+2.53%AP damage 

Tier 4 Major Upgrade:

Landing a Multi-Hit deals an additional 10.6%AP technology damage to the target and 4 foes within 4m. 

Tier 8 Major Upgrade:

Deals an additional 12.12%AP technology damage and hits up to 9 foes within 8m of the primary target. 

Energy Auger                                                    Base

 

Instant                                                          25 sec cooldown

Range 0 - 30 m                                           Freeform

 

Deal 22.33%AP +7.08*lvl physical damage to 5 foes and create a 30m field for 3s.

Foes inside the field take 4.2%AP +1.33*lvl technology damage every 0.5s.

Allies in the field gain a Swiftness: Increases movement speed by 100%

 

Tier Upgrade:

+4.77%AP damage and +0.9%AP damage per tick 

Tier 4 Major Upgrade:

Each tick will apply a Wound to foes for 3s.

Wound:

Deals 10.36%AP technology damage every 1s. 

Tier 8 Major Upgrade:

Field now applies a Snare: Reduces Movement Speed by 35% for 3s. 

Unstable Anomaly                                          Base

 

Instant                                                          10 sec cooldown

Range 0 - 30 m                                            Freeform

 

Fire an orb that detonates upon hitting a foe or reaching the end of its path.

The detonation deals 32.01%AP +10.14*lvl technology damage and applies a Wound to the target and 4 foes within 5m.

Wound: Reduces incoming healing by 30% for 6s.

 

Tier Upgrade:

+2.42%AP damage, +2% Wound 

Tier 4 Major Upgrade:

Applies Overload: Disables shields for 4.5s. 

Tier 8 Major Upgrade:

Healing Reduction increased to 65% on Blinded or Stunned foes. 

Mode Eradicate
Artillery bot
Pulse Blast
Electrocute
Bolt Caster
Bio Shell
Quick Burst
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