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Mode: Provoke                                                 Base

 

Instant                                                        1.0 min cooldown

Range 0 m                                                  Self

 

Passive:

Increases Max Health by 5%, Glance Chance by 10%, and Threat Generation by 275%. Increases Strikethrough rating by 80% of your Support Power. Reduces Damage Dealt by 20%.

Active:

Enter the Provocation ExoSuit for 10s.

Provocation ExoSuit:

Gain 10 Volatility every 1s and reduce Damage Taken by 55%.

While active, AMPs and Abilities ignore Volatility threshold requirements.

Hyper Wave                                                      Base

 

Instant                                                          15 sec cooldown

Range 0 - 25 m                                            Freeform

 

Deal 19.41%SP +6.14*lvl technology damage to 5 foes and grant yourself an Intimidate.

Intimidate:

Threat match the highest Threat on the NPC's Threat List and increase Threat generation by 1% for 6s.

 

Tier Upgrade:

+4.29%SP damage, +1% Threat Generation 

Tier 4 Major Upgrade:

Applies a Weaken: Reduces Critical Hit Chance by 9.0%. 

Tier 8 Major Upgrade:

Gain an Empower for 6s.

Empower: Increases Reflect Chance by 100% and Reflect Damage by 15%. 

Flak Cannon                                                     Base

 

2.5s channel                                                      No cooldown

Range 0 - 20 m                                                  Freeform

 

Deal 10.76%SP +3.42*lvl physical damage to 5 foes every 0.5s and generate 5 Volatility per tick.

Generates 125% Threat.

 

Tier Upgrade:

+1.61%SP damage per tick 

Tier 4 Major Upgrade:

While between 30 and 70 Volatility, generate 7 Volatility. 

Tier 8 Major Upgrade:

While under 50 Volatility, damage pierces 50% Armor. 

Unsteady Miasma                                           Base

 

Instant                                                            No cooldown
25 Resource                                                  Range 0 - 25 m
Freeform

 

Fire a projectile that detonates upon impacting an enemy or reaching its maximum range.

Detonation creates a 6.5m field that deals 6.92%SP +2.2*lvl technology damage and applies a Blunder to 5 foes every 1s for 6s.

Blunder:

Causes foe's attacks to have a 25% increased chance to be Deflected for 3s.

 

Tier Upgrade:

+0.52%SP damage per tick, +1% Blunder 

Tier 4 Major Upgrade:

Applies a debuff that decreases CC Resilience by 16.0% for 3s. 

Tier 8 Major Upgrade:

If hit with 3 consecutive ticks, the foe becomes Snared.

Snare: Reduces Movement Speed by 42% for 3s. 

Particle Ejector                                                Base

 

3 sec channel                                                 No cooldown
5 Resource 1s/tick                                         Range 0 - 20 m
Freeform                                                         Mobile

 

Deal 20.82%SP +6.59*lvl technology damage to 5 foes every 0.5s.

Generates 135% Threat.

 

Tier Upgrade:

+2.28%SP damage per tick, +3% Threat Generation 

Tier 4 Major Upgrade:

Applies an Expose: Reduces all Mitigation by 4% for 6s. 

Tier 8 Major Upgrade:

While between 30 and 70 Volatility, each tick will deal 50%SP +6.59*lvl technology damage. 

Feedback                                                           Base

 

Instant                                                            8 sec cooldown

Range 0 - 20 m                                              Freeform

 

Deal 114.91%SP +36.39*lvl technology damage to 5 foes.

Usable after Glancing an attack.

 

Tier Upgrade:

+6%SP damage 

Tier 4 Major Upgrade:

While Feedback is on cooldown, Glancing an attack will reduce the cooldown by 0.5s. Can only occur every 1s. 

Tier 8 Major Upgrade:

Next incoming attack deals 54% less damage. 

Bruiserbot                                                         Base

 

Instant                                                            1 sec cooldown

Range 0 m                                                      Self

 

Create a Bruiserbot that deals 8.51%SP +2.7*lvl physical damage twice every 2s to 5 foes. While active, you gain access to Blitz.

[Bot Ability] Blitz:

Interrupts the target and 5 foes within 5m, then commands your Bruiser Bot to leap to the target, dealing 11.41%SP +3.61*lvl physical damage and Taunting up to 5 foes for 4s.


This Taunt does not affect 5-man enemies or stronger.

Two bots can be active at one time.

 

Tier Upgrade:

+0.85%SP damage per tick, +13.61%SP Blitz damage 

Tier 4 Major Upgrade:

Grant yourself and Bruiserbot a Defense: Increases Glance Mitigation by 5%. 

Tier 8 Major Upgrade:

Bruiserbot becomes immune to crowd control effects during the taunt duration. 

Thresher                                                            Base

 

Instant                                                            No cooldown
50 Resource  1s                                            Range 0 - 10 m
Freeform

 

Deal 58.04%SP +18.39*lvl physical damage to 10 foes near you.

 

Tier Upgrade:

+6.31%SP damage 

Tier 4 Major Upgrade:

Applies a buff that decreases Thresher's Volatility cost by 50% for 5s. 

Tier 8 Major Upgrade:

Siphons 30% of the damage dealt back as health. 

Ricochet                                                             Base

 

1.25 sec cast                                                  6 sec cooldown

Range 0 - 20 m                                              Freeform
Mobile

 

Deal 38.94%SP +12.33*lvl physical damage to a single foe. Also, generate 20 Volatility, and bounce to up to 4 additional targets.

Generates 150% Threat.

 

Tier Upgrade:

+6.32%SP damage 

Tier 4 Major Upgrade:

While between 30 and 70 Volatility, grant 100% chance to make Ricochet instant cast. 

Tier 8 Major Upgrade:

Grant a Defense for the next 5s.

Defense: Decreases Damage Taken by 10%. 

Shock Pulse                                                       Base

 

1.25 sec cast                                                10 sec cooldown

Range 0 - 25 m                                            Freeform
Mobile

 

Fire 3 beams that each deal 9.51%SP +3.01*lvl physical damage, apply a Snare to 5 foes, and generate 10 Volatility.

Snare: Reduces Movement Speed by 10% for 5s. Stacks 3 times.

Generates 150% Threat.

 

Tier Upgrade:

+ 0.23%SP damage per beam, +1% Snare per beam 

Tier 4 Major Upgrade:

Gaining 10 stacks of Shock Pulse Token will reset Shock Pulse's cooldown. 

Mortar Strike builds 5 stacks.
Electrocute builds 1 stack per tick. 
Particle Ejector builds 1 stack per tick. 

Tier 8 Major Upgrade:

If hit by all beams and Snare goes full duration, foe is Rooted for 1.25s. 

Disruptive Module                                          Base

 

1.25 sec cast                                                12 sec cooldown

Range 0 - 20 m                                            Freeform
Mobile

 

Deal 13.74%SP +4.34*lvl technology damage to 5 foes every 1s for 6s, and generate 5 Volatility each tick.

Restores 13.74%SP +4.34*lvl shield to you each tick.

Damage generates 150% Threat.

 

Tier Upgrade:

+1.2%SP damage per tick, 1.2%SP shield per tick 

Tier 4 Major Upgrade:

Increases your Shield Mitigation by 25% for 6s. 

Tier 8 Major Upgrade:

While between 30 and 70 Volatility, restore 56.99%SP +5.01*lvl shield each tick. 

Mode Provoke
Bruiserbot
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