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Fissure                                                                Base

 

Instant                                                          12 sec cooldown

Range 0 - 15 m                                            Freeform

 

Deal 24.17%AP +10.51*lvl technology damage every 0.0s for 0.0s and apply an Expose to 5 foes for 8s.

Expose: Increases Technology Damage Taken by 10%.

 

Tier Upgrade:

+1.21%AP damage per tick, +0.5s Expose 

Tier 4 Major Upgrade:

Casting Fissure causes the next ability that consumes Actuators to refund 1 Actuator. 

Tier 8 Major Upgrade:

Deal an additional 59.83%AP damage to a foe after landing a hit with all ticks. 

Gamma Rays                                                    Base

 

1.25 sec cast                                                   No cooldown
2 Actuator                                                       Range 0 - 20 m
Freeform                                                         Mobile

 

Deal 31.41%AP +13.66*lvl technology damage with 3 beams. Each beam can hit 2 foes, and foes can be hit by each beam.

 

Tier Upgrade:

+2.1%AP damage per beam. 

Tier 4 Major Upgrade:

Cast time reduced to 0.85s. 

Tier 8 Major Upgrade:

Landing a hit with Gamma Rays refunds 1 Actuator. 

Discharge                                                          Base

 

1.25 sec channel                                               No cooldown

Range 0 - 15 m                                                  Freeform
Mobile

 

Deal 4.26*lvl +9.8%AP technology damage to 5 foes and grant 1 stack of Power Charge every 0.41s.

Power Charge: Build 1 Actuator at 3 stacks.

 

Tier Upgrade:

+2.1%AP damage per tick 

Tier 4 Major Upgrade:

Deal an additional 25.25%AP technology damage to a foe after landing a hit with all ticks. 

Tier 8 Major Upgrade:

Gain a 2nd stack of Power Charge each tick. 

Energize                                                             Base

 

Instant                                                          30 sec cooldown

Range 0 m                                                   Self

 

Landing a Shield Heal on yourself or an ally grants Buffer for 15s which increases Shield Mitigation by 25%.

Activate: Fill all Actuators and gain the following for 8s.

If above 30% health: Increase Assault and Support Power by 14%.
If below 30% health: Restore 69.18%AP +69.18%SP +60.24*lvl shield and increase Shield Mitigation to 100%.

Atomize                                                             Base

 

Instant                                                          10 sec cooldown

Range 0 - 15 m                                            Freeform

 

Deal 43.03%AP +18.72*lvl technology damage to 5 foes and build 1 Actuator.

Usable after landing a Multi-Hit.

 

Tier Upgrade:

+4.63%AP damage 

Tier 4 Major Upgrade:

While Atomize is on cooldown, Multi-Hits reduce its cooldown by 0.5s. 

Tier 8 Major Upgrade:

Deal an additional 7%AP technology damage every 1s for 3s. 

Nullifier                                                             Base

 

Instant                                                            8 sec cooldown

Range 0 - 15 m                                              Freeform

 

Create a field, lasting 6s, and apply an Affliction to foes inside the field every 1s.

Affliction: Deal 10.84%AP +4.73*lvl technology damage every 1s for 2s.

 

Tier Upgrade:

+1.15%AP damage per tick 

Tier 4 Major Upgrade:

Deal an additional 20.2%AP technology damage when Nullifier expires. 

Tier 8 Major Upgrade:

Instantly deal 45.45%AP technology damage to 5 foes. 

Devastator Probes                                          Base

 

Instant                                                          12 sec cooldown

Range 0 - 15 m                                            Freeform

 

Attach probes to 5 foes that deal 16.96%AP +7.4*lvl technology damage every 2s for 12s.

 

Tier Upgrade:

+1.64%AP damage per tick 

Tier 4 Major Upgrade:

Landing a hit with Fissure or Collider detonates your probes, dealing 35% of the probes' potential damage. 

Tier 8 Major Upgrade:

Detonating probes also deals 75% damage to 2 foes within 6m.

Probes will automatically detonate if the foe they are attached to dies. 

Quantum Cascade                                          Base

 

1.5s channel                                                   No cooldown
1 Actuator/tick                                               Range 0 - 12 m
Freeform

 

Deal 24.12%AP +10.49*lvl technology damage to 5 foes every 0.5s.

Can cast other abilities while channeling.

 

Tier Upgrade:

+0.84%AP damage per tick 

Tier 4 Major Upgrade:

Increase channel time by 0.5s for an additional tick with no Actuator cost. 

Tier 8 Major Upgrade:

The second tick has no Actuator cost. In addition, grants an Empower while channeling.

Empower: Increases Damage Dealt by 3%.

Annihilation                                                     Base

 

Instant                                                          10 sec cooldown
1 Actuator                                                    Range 0 - 15 m
Freeform

 

Create 2 fields, lasting 3s, and apply an Affliction to foes inside the fields every 0.5s.

Affliction: Deal 16.61%AP +7.23*lvl technology damage every 0.5s for 1s.

 

Tier Upgrade:

+0.99%AP damage per tick 

Tier 4 Major Upgrade:

Each cast of Discharge, Collider, and Atomize reduces the cooldown of Annihilation by 1s. 

Tier 8 Major Upgrade:

Each hit of Gamma Rays and Quantum Cascade deals an additional 13.65%AP technology damage to foes affected by your Annihilation. 

Collider                                                              Base

 

Instant                                               Recharge: 2 per 12 sec

Range 0 - 17 m                                 Freeform

 

Deal 25.55%AP +11.12*lvl technology damage twice to 5 foes.

 

Tier Upgrade:

+2.53%AP damage 

Tier 4 Major Upgrade:

Landing a hit grants 1 stack of Residual Energy for 2s.

Residual Energy: Build 1 Actuator at 2 stacks.

Tier 8 Major Upgrade:

Applies 1 stack of Ionized to targets per hit. Lasts 6s and stacks up to 4 times.

Ionized: Upon landing a hit with an ability that consumes Actuators, deal an additional 25%AP tech damage for each stack. 

Dematerialize                                                  Base

 

Instant                                                          15 sec cooldown

Range 0 - 15 m                                            Freeform

 

Deal 24.76%AP +10.78*lvl technology damage and Purge 2 buffs from 5 foes.

 

Tier Upgrade:

+5.05%AP damage 

Tier 4 Major Upgrade:

Purging a buff builds 1 Actuator. 

Tier 8 Major Upgrade:

Applies Overload for 4s. Overload: Shields temporarily deactivated. 

Energize
Fissure
Discharge
Gamma Rays
Atomize
Quantum Cascade
Collider
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