



Fissure Base
Instant 12 sec cooldown
Range 0 - 15 m Freeform
Deal 24.17%AP +10.51*lvl technology damage every 0.0s for 0.0s and apply an Expose to 5 foes for 8s.
Expose: Increases Technology Damage Taken by 10%.
Tier Upgrade:
+1.21%AP damage per tick, +0.5s Expose
Tier 4 Major Upgrade:
Casting Fissure causes the next ability that consumes Actuators to refund 1 Actuator.
Tier 8 Major Upgrade:
Deal an additional 59.83%AP damage to a foe after landing a hit with all ticks.
Gamma Rays Base
1.25 sec cast No cooldown
2 Actuator Range 0 - 20 m
Freeform Mobile
Deal 31.41%AP +13.66*lvl technology damage with 3 beams. Each beam can hit 2 foes, and foes can be hit by each beam.
Tier Upgrade:
+2.1%AP damage per beam.
Tier 4 Major Upgrade:
Cast time reduced to 0.85s.
Tier 8 Major Upgrade:
Landing a hit with Gamma Rays refunds 1 Actuator.

Discharge Base
1.25 sec channel No cooldown
Range 0 - 15 m Freeform
Mobile
Deal 4.26*lvl +9.8%AP technology damage to 5 foes and grant 1 stack of Power Charge every 0.41s.
Power Charge: Build 1 Actuator at 3 stacks.
Tier Upgrade:
+2.1%AP damage per tick
Tier 4 Major Upgrade:
Deal an additional 25.25%AP technology damage to a foe after landing a hit with all ticks.
Tier 8 Major Upgrade:
Gain a 2nd stack of Power Charge each tick.
Energize Base
Instant 30 sec cooldown
Range 0 m Self
Landing a Shield Heal on yourself or an ally grants Buffer for 15s which increases Shield Mitigation by 25%.
Activate: Fill all Actuators and gain the following for 8s.
If above 30% health: Increase Assault and Support Power by 14%.
If below 30% health: Restore 69.18%AP +69.18%SP +60.24*lvl shield and increase Shield Mitigation to 100%.








Atomize Base
Instant 10 sec cooldown
Range 0 - 15 m Freeform
Deal 43.03%AP +18.72*lvl technology damage to 5 foes and build 1 Actuator.
Usable after landing a Multi-Hit.
Tier Upgrade:
+4.63%AP damage
Tier 4 Major Upgrade:
While Atomize is on cooldown, Multi-Hits reduce its cooldown by 0.5s.
Tier 8 Major Upgrade:
Deal an additional 7%AP technology damage every 1s for 3s.

Nullifier Base
Instant 8 sec cooldown
Range 0 - 15 m Freeform
Create a field, lasting 6s, and apply an Affliction to foes inside the field every 1s.
Affliction: Deal 10.84%AP +4.73*lvl technology damage every 1s for 2s.
Tier Upgrade:
+1.15%AP damage per tick
Tier 4 Major Upgrade:
Deal an additional 20.2%AP technology damage when Nullifier expires.
Tier 8 Major Upgrade:
Instantly deal 45.45%AP technology damage to 5 foes.

Devastator Probes Base
Instant 12 sec cooldown
Range 0 - 15 m Freeform
Attach probes to 5 foes that deal 16.96%AP +7.4*lvl technology damage every 2s for 12s.
Tier Upgrade:
+1.64%AP damage per tick
Tier 4 Major Upgrade:
Landing a hit with Fissure or Collider detonates your probes, dealing 35% of the probes' potential damage.
Tier 8 Major Upgrade:
Detonating probes also deals 75% damage to 2 foes within 6m.
Probes will automatically detonate if the foe they are attached to dies.

Quantum Cascade Base
1.5s channel No cooldown
1 Actuator/tick Range 0 - 12 m
Freeform
Deal 24.12%AP +10.49*lvl technology damage to 5 foes every 0.5s.
Can cast other abilities while channeling.
Tier Upgrade:
+0.84%AP damage per tick
Tier 4 Major Upgrade:
Increase channel time by 0.5s for an additional tick with no Actuator cost.
Tier 8 Major Upgrade:
The second tick has no Actuator cost. In addition, grants an Empower while channeling.
Empower: Increases Damage Dealt by 3%.
Annihilation Base
Instant 10 sec cooldown
1 Actuator Range 0 - 15 m
Freeform
Create 2 fields, lasting 3s, and apply an Affliction to foes inside the fields every 0.5s.
Affliction: Deal 16.61%AP +7.23*lvl technology damage every 0.5s for 1s.
Tier Upgrade:
+0.99%AP damage per tick
Tier 4 Major Upgrade:
Each cast of Discharge, Collider, and Atomize reduces the cooldown of Annihilation by 1s.
Tier 8 Major Upgrade:
Each hit of Gamma Rays and Quantum Cascade deals an additional 13.65%AP technology damage to foes affected by your Annihilation.

Collider Base
Instant Recharge: 2 per 12 sec
Range 0 - 17 m Freeform
Deal 25.55%AP +11.12*lvl technology damage twice to 5 foes.
Tier Upgrade:
+2.53%AP damage
Tier 4 Major Upgrade:
Landing a hit grants 1 stack of Residual Energy for 2s.
Residual Energy: Build 1 Actuator at 2 stacks.
Tier 8 Major Upgrade:
Applies 1 stack of Ionized to targets per hit. Lasts 6s and stacks up to 4 times.
Ionized: Upon landing a hit with an ability that consumes Actuators, deal an additional 25%AP tech damage for each stack.

Dematerialize Base
Instant 15 sec cooldown
Range 0 - 15 m Freeform
Deal 24.76%AP +10.78*lvl technology damage and Purge 2 buffs from 5 foes.
Tier Upgrade:
+5.05%AP damage
Tier 4 Major Upgrade:
Purging a buff builds 1 Actuator.
Tier 8 Major Upgrade:
Applies Overload for 4s. Overload: Shields temporarily deactivated.


