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Mending Probes                                              Base

 

Instant                                                          12 sec cooldown
54 Focus                                                       Range 0 - 15 m
Freeform

 

Attach probes to yourself and 4 allies that restore 17.56%SP +7.66*lvl health every 2s for 12s.

 

Tier Upgrade:

+1.7%SP health per tick 

Tier 4 Major Upgrade:

Landing a heal with Flash detonates your probes, restoring 35% of the probes' potential healing. 

Tier 8 Major Upgrade:

Detonating probes also restores 75% health to 2 allies within 6m.

Probes will automatically detonate if the ally they are attached to takes damage that would kill them. 

Emission                                                            Base

 

1.25 sec channel                                            No cooldown
9 Focus/tick                                                    Range 0 - 15 m
Freeform                                                         Mobile

 

Restore 10.16%SP +4.41*lvl health to yourself and 4 allies and grant 1 stack of Power Charge every 0.41s.

Power Charge: Build 1 Actuator at 3 stacks.

 

Tier Upgrade:

+2.17%SP health per tick 

Tier 4 Major Upgrade:

No Focus cost while below 25% Focus. 

Tier 8 Major Upgrade:

Restore an additional 56.82%SP health to an ally after landing a Heal with all ticks. 

Crisis Wave                                                       Base

 

1.25 sec cast                                                   No cooldown
2 Actuator & 66 Focus                                  Range 0 - 17 m
Freeform                                                         Mobile

 

Restore 90.01%SP +39.17*lvl health to yourself and 4 allies, prioritizing allies missing the most health.

 

Tier Upgrade:

+6.53%SP health 

Tier 4 Major Upgrade:

Landing a Multi-Hit restores 1 Actuator. 

Tier 8 Major Upgrade:

Grants a Beacon for 4s.

Beacon: Increases Incoming Healing by 10%.

Energize                                                             Base

 

Instant                                                          30 sec cooldown

Range 0 m                                                   Self

 

Landing a Shield Heal on yourself or an ally grants Buffer for 15s which increases Shield Mitigation by 25%.

Activate: Fill all Actuators and gain the following for 8s.

If above 30% health: Increase Assault and Support Power by 14%.
If below 30% health: Restore 69.18%AP +69.18%SP +60.24*lvl shield and increase Shield Mitigation to 100%.

Dual Shock                                                        Base

 

Instant                                                          10 sec cooldown
48 Focus                                                       Range 0 - 15 m
Freeform

 

Deal 30.09%SP +13.1*lvl technology damage to 5 foes, restore 48.48%SP +21.1*lvl health to yourself and 4 allies, and build 1 Actuator.

Usable after landing a Multi-Heal.

 

Tier Upgrade:

+3.25%SP damage, +5.23%SP health 

Tier 4 Major Upgrade:

Convert 50% of damage dealt to restore health to your party. 

Tier 8 Major Upgrade:

Deal an additional 10%SP damage to foes and restore an additional 10%SP health to yourself and allies every 1s for 3s. 

Triage                                                                 Base

 

Instant                                               Recharge: 2 per 20 sec
66 Focus                                            Range 0 - 30 m
Freeform

 

Restore 57.05%SP +24.83*lvl health and 57.05%SP +24.83*lvl shield to yourself or an ally based on who has the lowest health, and build 1 Actuator.

 

Tier Upgrade:

+2.91%SP health and shield 

Tier 4 Major Upgrade:

Increase charge count to 3. 

Tier 8 Major Upgrade:

Gain an Efficiency for 4s.

Efficiency: Reduces Focus costs by 25%. 

Flash                                                                   Base

 

Instant                                                          15 sec cooldown
84 Focus                                                       Range 0 - 17 m
Freeform

 

Restore 60.57%SP +26.37*lvl health to yourself and 9 allies.

 

Tier Upgrade:

+6.97%SP health 

Tier 4 Major Upgrade:

Each tick of Emission reduces the cooldown of Flash by 1s. 

Tier 8 Major Upgrade:

Restore an additional 92.98%SP shield if you have no Actuators. 

Barrier                                                                Base

 

Instant                                                          45 sec cooldown
100 Focus                                                    Range 0 - 30 m
Freeform

 

Restore 81.22%SP +35.36*lvl shield plus 27.61%SP +12.01*lvl health every 2s to 3 allies in the targeted area for 10s.

Additionally, grants 1 Interrupt Armor for 3s.

 

Tier Upgrade:

+2.61%SP shield, +0.9%SP health per tick 

Tier 4 Major Upgrade:

Grant 2 Interrupt Armor to allies below 70% health. 

Tier 8 Major Upgrade:

Now always affects the caster in addition to allies in the targeted area. 

Rejuvenator                                                      Base

 

Instant                                                          30 sec cooldown
1 Actuator & 88 Focus                               Range 0 - 15 m
Freeform

 

Deploy an activator, lasting 60s, 15m in front of the caster.

The first ally that walks into the activator triggers a field which restores 11.76%SP +5.12*lvl health every 0.5s to allies.

 

Tier Upgrade:

+0.44%SP health per tick 

Tier 4 Major Upgrade:

Grant 1 Interrupt Armor for 3s to allies that enter the field. Can only apply every 8s. 

Tier 8 Major Upgrade:

Restore an additional 52.2%SP health when Rejuvenator expires. 

Shield Surge                                                      Base

 

1.5 sec cast                                                      No cooldown
2 Actuator & 99 Focus                                   Range 0 - 15 m
Freeform                                                          Mobile

 

Deal 66.89%SP +29.11*lvl technology damage to 5 foes and restore 76.9%SP +33.48*lvl shield to yourself and 4 allies.

 

Tier Upgrade:

+5.3%SP damage, +6.09%SP shield 

Tier 4 Major Upgrade:

Cast time reduced to 0.75s. 

Tier 8 Major Upgrade:

Increases Maximum Shield Capacity by 50% for 6s. 

Extricate                                                            Base

 

Instant                                                          20 sec cooldown
138 Focus                                                    Range 0 - 25 m
Freeform

 

Restore 60.42%SP +26.31*lvl health and Pull 2 party members.

 

Tier Upgrade:

+5.23%SP health 

Tier 4 Major Upgrade:

Pull an additional party member and restore 11%SP additional health. 

Tier 8 Major Upgrade:

Restore 40.91%SP shield. 

Mending Probes
Emission
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