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Shred                                                                  Base

 

Instant                                                                No cooldown

Range 0 - 6 m                                                    Freeform

 

Deal 9.66%AP +4.22*lvl physical damage 3 times to 5 foes.

 

Tier Upgrade:

+1%AP damage 

Tier 4 Major Upgrade:

If used from Behind or in Stealth, Shred pierces 38% Armor. 

Tier 8 Major Upgrade:

Generates 1 Suit Power every 1s for 5s. Stacks 2 times. 

Analyze Weakness                                          Base

 

Instant                                                            8 sec cooldown

Range 0 - 20 m                                              Freeform

 

Mark 5 foes for 15s. Dealing damage to a marked foe consumes the mark and deals 36.75%AP +16*lvl technology damage.

Does not break Stealth.

 

Tier Upgrade:

+2.04%AP damage 

Tier 4 Major Upgrade:

Generates 2 Suit Power every 1s for 5s. 

Tier 8 Major Upgrade:

When the mark is consumed, there is a 50% chance to reduce the cooldown by 2.25s. 

Punish                                                                Base

 

Instant                                                            8 sec cooldown

Range 0 - 6 m                                                Freeform

 

Deal 54.55%AP +23.74*lvl physical damage to 5 foes and regenerate 30 Suit Power if below 35 Suit Power.

Usable after landing a Critical Hit.

 

Tier Upgrade:

+6.95%AP damage 

Tier 4 Major Upgrade:

Applies an Expose for 8s.

Expose:

Increases Physical Damage Taken by 10%. 

Tier 8 Major Upgrade:

Always generates 30 Suit Power on use, if used while below 35 Suit Power, generate an additional 15 Suit Power. 

Nano Skin: Lethal                                           Base

 

Instant                                                          25 sec cooldown

Range 0 m                                                   Self

 

Passive:

Attacks from Stealth have a 100% chance to land a Critical Hit. Exiting Stealth grants an Empower for 3s.

Empower:

Increases Damage Dealt by 8% and grants an additional Critical Hit opportunity with a 20% chance to Critically Hit.

Active:

Enter Stealth, making you invisible to foes unless detected. Reduces Movement Speed by 10%. No cooldown while out of combat.

Impale                                                                Base

 

Instant                                                                No cooldown
35 Resource 3s                                                 Range 0 - 7 m
Freeform

 

Deal 72.2%AP +31.43*lvl physical damage, 79.42%AP +34.573*lvl if Behind or in Stealth, to 2 foes.

 

Tier Upgrade:

+3.8%AP damage, +4.2%AP damage if Behind or in Stealth 

Tier 4 Major Upgrade:

Pierces 30% Armor. 

Tier 8 Major Upgrade:

Cost reduced to 30 Suit Power.

Regenerate 12 Suit Power if used to kill a foe.
 

Neutralize                                                         Base

 

Instant                                                                No cooldown
15 Resource 3s                                                 Range 0 - 6 m
Freeform

 

Deal 61.49%AP +26.77*lvl technology damage - or 81.49%AP +26.77*lvl if Stealthed - to 5 foes.

Each use increases the Suit Power cost by 5 for 8s. Stacks 4 times.

 

Tier Upgrade:

+5.05%AP damage, +5.55%AP damage in Stealth 

Tier 4 Major Upgrade:

Punish resets the cost increase. 

Tier 8 Major Upgrade:

Mark foes hit, at 4 stacks the marks are consumed and deal 111%AP +26.77*lvl technology damage. 

Ruin                                                                    Base

 

Instant                                                            6 sec cooldown
10 Resource 3s                                             Range 0 - 6 m
Freeform

 

Deal 16.29%AP +7.09*lvl technology damage and 6.48%AP +2.82*lvl more every 1s for 10s to 5 foes.

 

Tier Upgrade:

+1.52%AP damage, +0.6%AP damage per tick 

Tier 4 Major Upgrade:

Generates 2 Suit Power every 1s. 

Tier 8 Major Upgrade:

If used from Stealth applies an Overload: Disables shields for 6s. 

Cripple                                                                Base

 

Instant                                               Recharge: 3 per 10 sec

Range 0 - 6 m                                   Freeform

 

Deal 34.38%AP +14.97*lvl physical damage and apply a Snare to 5 foes.

Snare:

Reduces Movement Speed by 10% for 4s. Stacks 3 times.

 

Tier Upgrade:

+2%AP damage, +1% Snare 

Tier 4 Major Upgrade:

If used in combat grant yourself a Swiftness: Increases Movement Speed by 11.5% for 4s. 

Tier 8 Major Upgrade:

At 3 stacks, the target is Rooted for 1s and the Snare is removed. 

Clone                                                                  Base

 

Instant                                                          30 sec cooldown

Range 0 m                                                   Self

 

Create a clone that lasts for 10s, which deals 5.27%AP +2.3*lvl physical damage 3 times every 1.25s and 40%AP +17.4*lvl physical damage every 5s to a single foe.

If an enemy unit is out of range, the clone pounces on the target applying a 35% Snare for 3s.

Additionally, the clone will attempt to Knockdown NPCs using abilities.

 

Tier Upgrade:

+0.67%AP damage per 1.25s, +4.53%AP damage per 5s 

Tier 4 Major Upgrade:

Enter an improved Stealth for 6s, damage does not break Stealth. 

Tier 8 Major Upgrade:

Create two clones. 

Phlebotomize                                                   Base

 

Instant                                                          10 sec cooldown
15 Resource 3s                                            Range 0 - 20 m
Freeform

 

Deal 26.73%AP +11.64*lvl technology damage and apply a Wound to 5 foes.

Wound:

Reduces incoming healing by 50% for 8s.

 

Tier Upgrade:

+1.7%AP damage, +0.25s duration 

Tier 4 Major Upgrade:

Overloads Shields for 2.6s. 

Tier 8 Major Upgrade:

Increases Charge count to 2. 

Concussive Kicks                                             Base

 

Instant                                                            8 sec cooldown
15 Resource 3s                                             Range 0 - 6 m
Freeform

 

Deal 38.64%AP +16.74*lvl physical damage twice to 1 foe.

 

Tier Upgrade:

+2.4%AP damage 

Tier 4 Major Upgrade:

Can be used once every 8s for no Suit Power. No cooldown will be triggered. 

Tier 8 Major Upgrade:

Reduces the cooldown of Assault Abilities by 2s when used. 

stalker Nano Lethal
Stalk Impale
Shred
Analyze Weakness
Punish
Neutralize
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