
Nano Skin: Agile Base
Instant 25 sec cooldown
Range 0 m Self
Passive:
Increases Dash Regeneration by 10%, Endurance by 10%, and Lifesteal by 5%. Exiting Stealth in combat increases Movement Speed by 20% for 4s.
Active:
Enter Stealth, making you invisible to foes unless detected. No cooldown while out of combat.









Stagger Base
Instant 25 sec cooldown
Range 0 - 8 m Freeform
Deals 3.5%AP +3.5%SP +3*lvl physical damage 4 times and applies a Stun to 5 foes. Destroys 1 Interrupt Armor.
Stun:
Prevents any action for 2.5s.
Tier Upgrade:
+0.5%AP +0.5%SP damage, +0.1s Stun
Tier 4 Major Upgrade:
Destroys 2 Interrupt Armor. If used from Behind the cooldown is decreased by 3s.
Tier 8 Major Upgrade:
If Stagger is used from Behind, the duration is increased to 4.7s.

Pounce Base
Instant 20 sec cooldown
Range 0 - 25 m Freeform
Leap forward to the nearest foe and apply a Snare to 5 foes within 5m.
Snare:
Reduces Movement Speed by 25% for 4s.
Additionally, grants a Swiftness increasing Movement Speed by 15%.
Tier Upgrade:
+1% Movement Speed, +5% Snare
Tier 4 Major Upgrade:
Apply a Root: Prevents movement for 1s.
Tier 8 Major Upgrade:
Increase charge count to 2. Gain 1 charge every 10s.
False Retreat Base
Instant multi-tap 25 sec cooldown
Range 0 - 15 m Self
1st Press:
Drop a marker at your position for 5s and leap backwards 15m.
2nd Press:
Leap back to your marker, dealing 9.4%AP +9.4%SP +8.19*lvl physical damage and Knocking Down 5 foes within 8m. Destroys 1 Interrupt Armor.
Knockdown:
Prevents any action, except Dash, for 2s.
Tier Upgrade:
+2.42%AP +2.42%SP damage, +0.1s Knockdown
Tier 4 Major Upgrade:
Cooldown is reduced by 3s, if the 2nd press is not used the cooldown is reduced to 10s.
Tier 8 Major Upgrade:
If you successfully interrupt a foe's spell cast there is a 50% chance that False Retreat's cooldown is reduced by 6s.
Tether Mine Base
Instant Recharge: 2 per 35 sec
Range 0 - 20 m Targeted
Deploy a mine, lasting 30s, at the targeted area. The first foe that walks into the mine will be Tethered.
Tether:
Prevents moving more than 3.0m from the Tether object for 7.5s.
Tier Upgrade:
+0.25s Tether
Tier 4 Major Upgrade:
When triggered summons a Snare field that lasts 1s and reduces foes Movement Speed by 35%.
Tier 8 Major Upgrade:
Tether 2 foes.



Tactical Retreat Base
Instant 30 sec cooldown
Range 0 - 10 m Self
Flip backward 6m, drop Threat, and activate Stealth.
Prevents damage taken from breaking Stealth for 2s.
Tier Upgrade:
+0.5s Stealth, +1m Movement
Tier 4 Major Upgrade:
Breaks free from all CC effects.
Tier 8 Major Upgrade:
Cleanses 3 debuffs.


Collapse Base
Instant 25 sec cooldown
Range 0 - 10 m Freeform
Deal 22.37%AP +22.37%SP +19.47*lvl physical damage and Pull the 3 furthest foes. Destroys 1 Interrupt Armor.
Tier Upgrade:
+5%AP +5%SP damage
Tier 4 Major Upgrade:
Root foes for 1.5s.
Tier 8 Major Upgrade:
Apply Snare to foes.
Snare: Reduces Movement Speed by 40% for 5s.
Stim Drone Base
Instant 20 sec cooldown
Range 0 m Self
Restore 19%AP +19%SP +16.59*lvl health and grant a Boost to yourself.
Boost:
Increases your Maximum Health by 19%AP +19%SP +16.59*lvl for 10s.
Removes all CC effects.
Tier Upgrade:
+3%AP +3%SP Max Health, +3%AP +3%SP Health Restored
Tier 4 Major Upgrade:
Cleanses 1 debuff and heals for an additional 25%AP +25%SP health.
Tier 8 Major Upgrade:
Increases your Armor by 12% for the duration.


Reaver Base
Instant 15 sec cooldown
Range 0 - 20 m Freeform
Deal 13.61%SP +11.84*lvl +13.61%AP physical damage and apply a Taunt to 5 foes.
Taunt:
Reduces the damage dealt to all targets other than you by 25% for 4s. NPCs are forced to attack you for the full duration.
Tier Upgrade:
+0.3%AP +0.3%SP damage, +0.1s Taunt
Tier 4 Major Upgrade:
Reduces damage taken by 2.5% for 3s.
Tier 8 Major Upgrade:
There is a 30% chance that the cooldown of all Support Abilities are reduced by 2s if used to Taunt a foe.
Preparation Base
3 sec channel 15 sec cooldown
Range 0 m Self
Mobile
Generate 6 Suit Power every 0.5s. At the end of the channel, gain an Empower and a Defense for 4s.
Empower:
Gain an additional Critical Hit opportunity with a 8% chance to Critically Hit.
Defense:
Gain an additional Deflect opportunity with a 8% chance to Deflect.
Tier Upgrade:
+0.5s duration, +1% Critical Hit, +1% Deflect
Tier 4 Major Upgrade:
Heals for 28%AP +28%SP health every 0.5s.
Breaks Stealth.
Tier 8 Major Upgrade:
Increases Max Suit Power by 2 every 0.5s, this buff lasts for 10s.


Bloodthirst Base
Instant 24 sec cooldown
Range 0 - 25 m Self
Increase your Lifesteal by 20% for 4s and grants an Empower to yourself and 19 party members for 10s.
Empower:
Increases Damage Dealt by 8%.
Tier Upgrade:
+0.5% Lifesteal, +1s Lifesteal duration, +1.25s Empower duration
Tier 4 Major Upgrade:
Deals 15%AP +15%SP physical damage to 5 foes and transfers it as health.
Tier 8 Major Upgrade:
While Lifesteal from Bloodthirst is active, your attacks have a 100% chance to deal 11.5%AP +11.5%SP physical damage when your target is below 50% health.







