
Nano Skin: Evasive Base
Instant 25 sec cooldown
Range 0 m Self
Passive:
Increases Armor by 25%, Deflect Chance by 10%, and Threat Generation by 275%. Increases Strikethrough rating by 80% of your Support Power. Reduces Damage Dealt by 20%. Exiting Stealth in combat reduces Damage Taken by 25% for 5s.
Active:
Enter Stealth, making you invisible to foes unless detected. Reduces Movement Speed by 10%. No cooldown while out of combat.









Whiplash Base
Instant No cooldown
Range 0 - 6 m Freeform
Deal 12.04%SP +5.23*lvl physical damage twice to 5 foes.Generates 125% Threat.
Tier Upgrade:
+1.5%SP damage
Tier 4 Major Upgrade:
Generate 33% of a Dash Token.
Tier 8 Major Upgrade:
Generates 1 Suit Power every 1s for 5s. Stacks 2 times.

Frenzy Base
2.5 sec channel No cooldown
12 Resource 3s/tick Range 0 - 6 m
Freeform Mobile
Deal 23.64%SP +10.3*lvl physical damage to 5 foes every 0.5s for 2.5s.
Stealth Bonus:
Grants 57.7%SP absorb for 5s.
Generates 150% Threat.
Tier Upgrade:
+1.8%SP damage, +3.75%SP absorb
Tier 4 Major Upgrade:
Apply an Expose: Reduces all Mitigation by 4% for 6s.
Tier 8 Major Upgrade:
Landing a hit on a foe grants a Defense: Increases Deflect Chance by 12% while channeling.
Razor Storm Base
Instant 30 sec cooldown
Range 0 - 12 m Freeform
Deal 22.22%SP +9.68*lvl technology damage 3 times to 10 foes and applies an Intimidate.
Intimidate:
Match the top of an NPCs Threat List for 6s.
Tier Upgrade:
+2.28%SP damage, +0.5s Intimidate
Tier 4 Major Upgrade:
Generates 10 Suit Power and reduces the cooldown of Razor Storm by 5s.
Tier 8 Major Upgrade:
Applies a Weaken: Reduces Strikethrough by 10.0%.
Steadfast Base
Instant Recharge: 1 per 30 sec
Range 0 m Self
Grant yourself a Defense for 1.5s.
Defense:
100% chance to Deflect incoming attacks.
Removed if Knocked Down or Stunned.
Tier Upgrade:
+0.125s duration
Tier 4 Major Upgrade:
Increases recharge rate to 1 per 15s.
Tier 8 Major Upgrade:
Gain 142%SP absorb for 7.5s.



Decimate Base
Instant 5 sec cooldown
Range 0 - 6 m Self
Deal 25.62%SP +11.14*lvl physical damage to 5 foes and gain a Defense for 10s.
Defense:
Decreases Damage Taken by 8%.
Usable after Deflecting an attack.
Tier Upgrade:
+1.42%SP damage, +1% Defense
Tier 4 Major Upgrade:
Generates 20 Suit Power on use.
Tier 8 Major Upgrade:
Grants 20% Support Power for 10s.


Nano Virus Base
Instant 15 sec cooldown
10 Resource 3s Range 0 - 6 m
Self
Deal 30.27%SP +13.17*lvl technology damage plus an additional 5.2%SP +2.26*lvl technology damage every 1s for 5s to 3 foes.
Siphons 100% of the damage dealt back as health.
Generates 175% Threat.
Tier Upgrade:
+2.04%SP damage, +0.4%SP damage per tick
Tier 4 Major Upgrade:
Generates 6 Suit Power every 1s for 5s.
Tier 8 Major Upgrade:
Reduces the cooldown of Nano Virus by 5s.
Razor Disk Base
Instant 10 sec cooldown
20 Resource 3s Range 0 - 30 m
Freeform
Deal 43.41%SP +18.89*lvl technology damage and apply an Expose to 5 foes for 10s.
Expose:
Reduces Deflect Chance by 5.0%.
Tier Upgrade:
+3.79%SP damage
Tier 4 Major Upgrade:
Grants 15% Support Power for 3.5s. Stacks 2 times.
Tier 8 Major Upgrade
:Increase charge count to 2. Gain 2 charges every 10s.


Nano Field Base
Instant multi-tap 0 sec cooldown
20 Resource 3s Range 0 - 8 m
Freeform
1st Press:
Deal 5.6%SP +2.44*lvl technology damage to 5 foes every 1s for 5s and heal yourself for 40% of the damage dealt.
2nd Press:
Ends Nano Field, dealing 22.72%SP +9.9*lvl technology damage to 5 foes, and healing yourself for 15% of the damage dealt.
Stealth Bonus:
Reduces damage taken by 5% for 5s.
Tier Upgrade:
1st Press: +0.6%SP damage every 1s
2nd Press: +2.3%SP damage
Stealth Bonus: +2% damage reduction
Tier 4 Major Upgrade:
If the 2nd press is activated within 2s there is no Suit Power cost.
Tier 8 Major Upgrade:
While active, Nano Field increases incoming healing by 4% and the 2nd press transfers 20% health.
Nano Dart Base
Instant Recharge: 2 per 10 sec
10 Resource 3s Range 0 - 20 m
Freeform
Deal 35.1%SP +15.27*lvl technology damage to 1 foe and siphon 50% of the damage dealt back as health.
Generates 120% Threat.
Tier Upgrade:
+2.16%SP damage
Tier 4 Major Upgrade:
Reduces the cooldown of Nano Virus by 2s when used.
Tier 8 Major Upgrade:
Increase charge count to 3 and the recharge rate is increased to 3 per 10 sec.


Amplification Spike Base
Instant 1.0 min cooldown
Range 0 m Self
Grant a Boost to yourself for 5s, and restore health equal to the amount gained.
Boost:
Increases your Maximum Health by 20%.
Tier Upgrade:
+1.25% health, -2s cooldown
Tier 4 Major Upgrade:
Grants a Defense: Reduces Damage Taken by 25%.
Tier 8 Major Upgrade:
Increase charge count to 2 and reduce cooldown to 1s. Gain 1 charge every 44s.

