top of page

Plasma Blast                                                     Base

 

Instant                                                          15 sec cooldown

Range 0 - 30 m                                            Freeform

 

Deal 9.48%AP +9.48%SP +6.02*lvl technology damage and Taunt 5 foes.

Taunt:

Reduces damage dealt to all targets, except Taunter, by 25% for 5s. NPCs are forced to attack Taunter.

 

Tier Upgrade:

+0.98%AP +0.98%SP damage, +0.25s Taunt duration 

Tier 4 Major Upgrade:

Restore 14.09%AP +14.09%SP shield. 

Tier 8 Major Upgrade:

Taunt reduces damage dealt by an additional 10%. 

Flash Bang                                                         Base

 

Instant                                                          25 sec cooldown

Range 0 - 20 m                                            Freeform

 

Deal 11.4%AP +11.4%SP +7.22*lvl technology damage and Blind 5 foes.

Blind:

Hinders vision and increases chance to be Deflected by 20% for 3.75s. Destroys 1 Interrupt Armor.

 

Tier Upgrade:

+0.61%AP +0.61%SP damage, +0.19s Blind duration 

Tier 4 Major Upgrade:

Increase blast range by 100%. 

Tier 8 Major Upgrade:

Deal 59.65%AP +59.65%SP additional damage to foes within 4m of the blast.

Kick                                                                     Base

 

Instant                                            20 sec cooldown

Range 0 - 7 m                                Freeform

 

Deal 6.56%AP +6.56%SP +4.16*lvl physical damage and Knockdown 5 foes.

Knockdown:

Prevents any action, except Dash, for 3s. Destroys 1 Interrupt Armor.

 

Tier Upgrade:

+0.36%AP +0.36%SP damage, +0.1s Knockdown duration 

Tier 4 Major Upgrade:

Destroy 2 Interrupt Armor. 

Tier 8 Major Upgrade:

Cooldown reduced by 6s. 

Grapple                                                              Base

 

Instant                                                          20 sec cooldown

Range 0 - 20 m                                            Freeform

 

Deal 9.16%AP +9.16%SP +5.8*lvl technology damage, Pull 2 foes and apply Root for 1.2s. Destroys 1 Interrupt Armor.

Root:

Prevents movement.

 

Tier Upgrade:

+0.94%AP +0.94%SP damage, +0.1 Root duration 

Tier 4 Major Upgrade:

Increase charge count to 2. 

Tier 8 Major Upgrade:

Apply Snare for 4s after the Root has expired or been removed. Snare: Reduces Movement Speed by 30%. 

Defense Grid                                                    Base

 

Instant                                                          30 sec cooldown

Range 0 - 15 m                                            Freeform
Mobile

 

Create a field at your location that lasts 10s, granting a Defense to allies inside the field.

Defense:

Reduces Damage Taken by 21%.

 

Tier Upgrade:

+0.6% Damage Mitigation 

Tier 4 Major Upgrade:

Increase Deflect Chance by 2.5%. 

Tier 8 Major Upgrade:

Restore 31.75%AP +31.75%SP shield to yourself and party members when they enter the field. 

Sentinel                                                             Base

 

Instant                                                          10 sec cooldown

Range 0 - 30 m                                            Freeform

 

Grant Guard to your party member missing the most Health for 18s.

Guard:

Increases Armor by 10% and deals 3.5%SP +3.5%AP +2.21*lvl physical damage to attacking foes.

 

Tier Upgrade:

+1% Guard Armor, +1.22%AP +1.22%SP damage 

Tier 4 Major Upgrade:

Your party member will automatically Deflect the next incoming attack. 

Tier 8 Major Upgrade:

Increases the amount of attacks Deflected to 2. 

Emergency Reserves                                      Base

 

Instant                                                          25 sec cooldown

Range 0 m                                                   Self

 

Restore 42.92%SP +42.92%AP +27.18*lvl shield and gain 1 Interrupt Armor for 5s.

 

Tier Upgrade:

+3.53%AP +3.53%SP shield 

Tier 4 Major Upgrade:

Grant Emergency Reserves to 4 party members within 12m. 

Tier 8 Major Upgrade:

Restore an additional 7.3%SP +7.3%AP shield every 1s for 6s. 

Power Link                                                        Base

 

Instant                                                            1 sec cooldown
250 Resource 1s                                            Range 0 - 25 m
Freeform

 

Toggle:

While active, you and nearby party members deal 8% increased damage, and you gain Kinetic Drain.

Kinetic Drain:

Drains 56 Kinetic Energy every 0.25s.

 

Tier Upgrade:

Reduce Kinetic Drain by 2 per tick. 

Tier 4 Major Upgrade:

Reduce the cooldown of your Innate Ability by 0.67s every 1s. 

Tier 8 Major Upgrade:

Increase Max Range to 40m and grant 6% Armor Pierce. 

Unstoppable Force                                         Base

 

Instant                                                          30 sec cooldown

Range 0 m                                                    Self

 

Break free from all CC effects and gain Freedom.

Freedom:

Immune to CC effects for 3.2s.

 

Tier Upgrade:

+0.1s Freedom Duration 

Tier 4 Major Upgrade:

Duration increased by 3s if used while below 30% Health. 

Tier 8 Major Upgrade:

Gain a Swiftness: Increases Movement Speed by 30%. 

Tether Bolt                                                        Base

 

Instant                                                          30 sec cooldown

Range 0 - 20 m                                            Freeform

 

Deal 9.17%AP +9.17%SP +5.8*lvl technology damage and Tether 1 foe.

Tether:

Prevents moving more than 5.0m from the Tether unit for 7s.

 

Tier Upgrade:

+0.81%AP +0.81%SP damage, +0.13s Tether duration 

Tier 4 Major Upgrade:

Tether health increased by 50%. 

Tier 8 Major Upgrade:

Tether 2 foes. 

War Kick
War Power Link
War Unstoppable
Grapple
Defense Grid
Emergency Reserves
Flash Bang
Plasma Blast
Tether Bolt
Sentinel
bottom of page